Tag Archives: Catch up

Long time, no blog

It’s been ages since I updated this blog, but that’s not because I’ve given up on game development. Oh no, far from it! Here’s a little of what I’ve been up to since my last post.
I started doing a bachelor of game programming.
I stopped doing a bachelor of game programming six weeks later.
I’ve been studying on my own, thanks to the power of the internet and my local library.
I’ve entered game jams and competitions, although some I didn’t complete in time.

Looking back, I think the games I posted about on here are a bit rubbish. Mostly because I was still learning programming and didn’t know much about game design. I know a little bit more about design now though (admittedly still not much), and I’m rather proud of my entries in the last two Ludum Dares. I’ll put posts up about those games a bit later.

Right now though, I am in the middle of the Indie Speed Run 2.0. I am rather excited by this comp, just look at who’s judging the games! Notch, Peter Molyneux, Suda51, Ron Gilbert. Ron. Gilbert. I so hope he plays my game :3
I’m also working on a game for a comp Unity is holding for Windows 8 and Windows Phone 8 games. I only have a week and a half left for that one, so fingers crossed I can make something good.

Anyway, I should probably get some sleep now. I have a big day ahead of me tomorrow.

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